I had the awesome opportunity to work closely with the Quest and design teams on the various Quest cellars and dungeons from Diablo 4's second season, "Season of Blood". My responsibilities on the cellars involved set dressing existing spaces to reinforce the narrative of the seasonal quests. The magistrate's office in particular was interesting as it had to go through multiple iterations depending on the state of the seasonal quest.
Additional credits go to:
Sean Napolitano who was responsible for final cleanup of the season 02 dungeon spaces.
https://www.artstation.com/sean_napolitano