I had the awesome opportunity to work on the Harbinger of Hatred arena at the end of the Diablo 4 Vessel of Hatred campaign. I was responsible for worldbuilding the space, as well as enabling coordination between quest, dungeon and encounter designers, as well as the cinematics team.
Additional Credits go to:
Andy Nelson for material work
https://www.artstation.com/andynelson
Mina Kim for asset work
https://www.artstation.com/hminakim
Luciano Di Fede and Dan Valvo for interactives and prop support
https://www.artstation.com/shadowsculptor
https://www.artstation.com/dvalvo
Piet Braun for lighting work
https://www.artstation.com/pietb