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Diablo 2 Resurrected - Barracks Worldbuilding

I was responsible for worldbuilding and art passes on the Act 1 Barracks and Jail environments. These locations posed a particular challenge due to their sheer size- the combined number of scenes that make up these procedural dungeons is close to 200!

Additional credits go to-
Jeff Lee- For fantastic team leadership
Wyatt Glenn- Act owner, outsource asset vetting, lighting and terrain work.
The various asset artists at VV and Funyard for their incredible work.

The first forge POI completed for the biome (out of a total of 4). This was a key point in development as it set the standard for how far we would take POIs which warranted love and attention, but in the original game may have been more barren.

The first forge POI completed for the biome (out of a total of 4). This was a key point in development as it set the standard for how far we would take POIs which warranted love and attention, but in the original game may have been more barren.

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif