I had the awesome opportunity to work on a number of interior locations in Destiny 2's penumbra release. In particular, I was responsible for massing out the theater space, which in addition to the theater included the large chandelier room which served as its foyer, and the three transitions connecting to the rest of the map. Had a very nice time working with designers making sure each space played well for their intended activity. After the massout phase, I took charge of architecting and construction of the chandelier room/foyer and some of the surrounding areas, up to a point where environment responsibilities were handed off to Bungie. I then went on to assist with some areas of the raid.
Thanks to Mark Hernandez for his awesome work taking the theater space past the massout phase. Thanks as well to the awesome Bungie lighting and world artists, both for their great palette sets that made the spaces possible, and for taking the spaces to completion after the handoff. #JeffLee
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