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Diablo 2 Resurrected - Sewer Worldbuilding

I was responsible for worldbuilding and art passes on the Act 2 Sewer environment. This was one of the first dungeons to get staging passes beyond the main parity assets like columns and walls. Figuring out ways to incorporate elements like small scale staging or flowing water that didn't break within the procedurally constructed maps was a lot of fun, and this ended up being one of my favorite dungeons in the game.

Additional credits go to-
Jeff Lee- For fantastic team leadership
Andrew Lee- Act owner, outsource asset vetting, and terrain work
Wyatt Glenn- lighting
Ciarán Frasier- https://www.artstation.com/ckfraser - For additional work on the biome.
The various asset artists at VV and Pixel Mafia for their incredible work.

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif

Parity Comparison Gif